Unity Game Branching Path
I took a break from level design on my game to try to add a mechanic I left for later. I designed one of my earlier levels to eventually be set up with a branching path. One path leads to the barn and the other continues through the forest. I figured it would be a simple fix later but i've been having trouble getting it to work. If I can't get it figured out soon i'll just go back to level design and try it again later. I've tried a simple if statement variation with some tags to differ between the end level collisions but it doesn't seem to be recognizing the tag. I would like to have the branching path for some level variance but I still got lots of levels to finish up still. I'm going to be looking into options to upload my game online so it can be played easily.
Comments